Using 3JS code developed here, I was able to record and playback point cloud footage from the Kinect 2 in a webGL supported web browser. I’m currently trying to get more control over the code-base so that I can pre-load files rather than the current situation where a user has to download a file or record their own and upload …
Deep Dream Inceptionism Ubuntu Setup
I spent three days trying to install caffe on OSX 10 without success, so I moved on to using Virtualbox and installing a virtual partition on my laptop. Ideally you would want to install this on a fully dedicated OS with a powerful CPU, Nvidia Cuda GPU, and lots of ram to boot. PLEASE NOTE: This setup guide covers a …
Photogrammetry
I’ve been playing around with a variety of photogrammetry software solutions, the following are some of my results so far. I’ve been playing around with a variety of photogrammetry software solutions, the following are some of my results so far.
Blend4Web
I’ve been really impressed with what I am seeing from this webGL plug-in for blender. It really makes it so that you can focus on being creative and developing your scene or game without the weight of heavy programming. I’ve decided to move forward using this add-on for the time being since it resolves a lot of the challenges I …
Raspi single channel loop
First things first, lets make sure our pi is up to date with firmware and software. update the pi Then if we have a new OS lets get some file sharing via netatalk. install netatalk change the hostname if you prefer: change hostname You can also find instructions here: rpiLooper1 rpiLooper2 and here: videoLooper3 and also here: autoLooper
Multichannel Sync on Raspberry Pi
One of the many exciting integrations of the raspberry pi would be its potential to possibly be a low cost solution for a synchronized video wall display or video / audio installation. The biggest challenge has been to find out how to accomplish this. There have been a number of solutions in development, each with their own challenges concerning installation …
Pointcloud Playback Research
I’ve been researching different solutions for recording and playing back point clouds from the kinect camera. One file format of interest is a .oni file, which wraps the depth image and rgb image from the kinect into one file. This is exceptionally convenient and inconvenient for a number of reasons. Convenient because the file size is small and two files …
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