Virtual Reality Toolkit
How to fix the render texture error of VRTK
Volumetric Lighting Tutorial
Volumetric Lighting tutorial for Unity
Ryan
Augmented Reality with iOS
Brand identity explorations
Fake products – Aura
Coasters
Inspiration for visualizations
Keijiro
https://github.com/keijiro
Skinner by Keijiro is great, it might be too graphically demanding for mobile
https://github.com/keijiro/Skinner
Resources for Audio Visualizations in Unity
follow this series of tutorials and let me know if you are having problems:
Unity Asset Store Audio Visuals Packages
Audio Visualizer
Another great visualizer
Free Particle System Packages
free particles
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Maria
We will want you to get familiar with 3D modeling & animating in Blender then bringing that animation to Unity.
We will also want you to get familiar with the native animation tools within Unity.
Here is a exceptionally formal Lynda tutorial on 3D modeling in blender: 3D modeling blender on lynda
Another 3D modeling and animation tutorial by Darrin Lile on Youtube: 3D modeling characters
Workflows between blender and unity are also going to be essential: Blender to Unity
Having resources for textures will be helpful: textures.com
Adding normal maps etc will also be of use: crazy bump is crazy
Exporting animations from blender to Unity: Simple but 40 minutes
Darrin Lile also has a nice set of tutorials: Darrin Lile Blender Animation tutorial
Unity’s native animation editor: Bouncy ball
Path magic is a nice asset to explore: Path Magic
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Sam
portal tutorial
learn how to make a portal
Send blend shapes from blender to unity, Blend Shapes Blender to Unity
Sam’s github repo – Immersive Project
Animation in Blender to Unity Tutorial
You will want to dive into this book, it will be very helpful for your pursuits: VR Unity Book
Reticle Management Tutorial, Youtube Reticle
Character Dialogue Tutorial on Lynda, Dialogue
Unity Essential Training will be helpful: Essential Training
Catlike Coding is very cool, some of the best Creative Coding tutorials for Unity on the web currently: Catlike Coding
Reilly needs to look up the VR UI asset that is really handy
Inventory Management systems, general score management, level ending, winning, losing, etc.
Look into reversing animation playback for trigger events
PCG for Unity is of high interest, feel free to explore it on your own time: PCG Unity
Procedural Cave Tutorial is pretty cool, PCG Cave Unity
Inventory Management System Asset unity asset store
Anthony
You might need a clicker to click,
Clicker.cs
using UnityEngine;
using System.Collections;
public class Clicker {
public bool clicked() {
#if (UNITY_ANDROID || UNITY_IPHONE)
return Cardboard.SDK.CardboardTriggered;
#else
return Input.anyKeyDown;
#endif
}
}
Click to walk and click to stop script
using UnityEngine;
using System.Collections;
public class HeadLookWalk : MonoBehaviour {
public float velocity = 0.7f;
public bool isWalking = false;
//private CharacterController controller;
private Clicker clicker = new Clicker();
void Start(){
// controller = GetComponent<CharacterController> ();
}
// Update is called once per frame
void Update () {
if (clicker.clicked()){
isWalking = !isWalking;
}
if( isWalking){
//controller.SimpleMove(Camera.main.transform.forward * velocity);
Vector3 moveDirection = Camera.main.transform.forward;
moveDirection *= velocity * Time.deltaTime;
//moveDirection.y *= velocity * 0.0f;
transform.position += moveDirection;
}
}
}
Scene Manager documentation for Unity
Scene Manager Tutorial Check this one out and look for others to meet your needs
creating a scene menu in unity
VR – Cardboard & Oculus
VR UI solution for zooming into full scale models of aircraft
Supporting text or audio narration discussing specific content
will be using trigger zones for activation of this content
Zoom in / out events and how to trigger them
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Jason
GitkrakenThis is very useful if you ever want to revert easily
Newton VR A great library for UI
Microsplat a nice alternative to the native unity Terrain assets
Here is a tutorial on making custom pivot points in Unity for your models: Custom Pivots Unity
C4D to Unity Point Cloud Animation exporting from c4d to unity
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Seattle
You will want to dive into the node based shader editor new to Unity 2018.1
Check out these two repos: ShaderGraph
ShaderGraphExamples
Download and open each as separate Unity Projects.
Here is a tutorial video on the ShaderGraph editor ShaderGraph Unity Tutorial
Catlike Coding Catlike Coding is a great resource for creative coding in Unity
To get into blender modeling, there are a number of great resources:
Blender Guru is a great way to learn how to 3D modelBlender Guru
Useful Resources
Animation Tutorials Unity
Animation Window Unity
Get familiar with the animation tools available in Unity
Timeline Tutorials from Unity
Time Editor in Unity Get familiar with the timeline editor in unity for controlling animations
Ground Plane Tutorial for Vuforia
learn how to do markerless tracking This will get you exposure to ground tracking and placing augmented content in mid air using vuforia.
Patrick Felicia a bunch of great tutorial books on Amazon