Redshift is a virtual reality installation where users traverse past the event horizon of a black hole to experience 4th dimensional extruded echoes of their former selves being consumed by the singularity. The work provides a conduit for viewers to experience their role in the behavior of higher dimensions that are commonly beyond the boundary of our own perception. In the headset viewers see suspended iterations of their motion, becoming the 4 dimensional volume of time they commonly invisibly occupy. Their bodies are translated into the headset using a Microsoft Kinect. Their motion also generates 4 dimensional sound that travels with the tracers. Not only do their tracers exist volumetrically in the space, they are also reflected between two digital mirrors. The rendering of the simulated mirrors are projected onto the corresponding walls in the physical space for external viewers to see what is being experienced internally. Their echoes are extruded into the digital reflections, producing the illusion of infinite dimensions. As viewers make their way to the end of the room, the earliest copy of themselves starts to evaporate into particles, returning to the space dust from which they spawned. This treatment continues until the viewer exits. Users can also be recorded and played back at different times, so viewers can witness a previous users navigation of the space.